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crafting [2018/02/22 14:49]
amy
crafting [2018/02/27 22:32] (current)
francesca
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-**CRAFTING RULES**+<fs large>**CRAFTING RULES**</fs>
    
-Engineers are able to create devices from components+Engineers are able to create devices from components.
    
 Components can be sourced from the planet or salvaged from within the ship. Components can be sourced from the planet or salvaged from within the ship.
    
-There are blueprints available for making certain devices as a starting point, however these are only the most commonly known devicesOther devices ​can be designed and built by Engineers working in collaboration with each other. Engineers pride themselves on both the form and function of their devices and will often work together ​to make devices that are the best that they can be.+There are device ​blueprints ​freely ​available ​in the ship database ​for the most common itemsEngineers ​can query a Ship Avatar ​to see whether blueprints exist for a similar device.
  
-The Engineers Archivist is AI that contains ​blueprints ​for devices that have been created previously. ​Engineers ​can query to see if similar ​device ​has been made and will either then receive the appropriate blueprints or can submit new blueprints to the archive+If there are no existing ​blueprintsEngineers ​may design and create ​new device ​by working in collaboration with another Engineer, using a Ship Avatar.
  
-Submitting a new blueprint to the Archive is a great achievement as it furthers the progress of all AmazonsHowever not all new devices are successful. Indeed many older Engineers bear the scars from inadvisable creations.+Submitting a new blueprint to the Archive is a great achievement as it furthers the progress of all AmazonsHowever not all new devices are successful. Indeed many older Engineers bear the scars from inadvisable creations.
  
 +<fs large>''​SOURCING ARCHIVE DATA...''</​fs>​
 +
 +<fs large>​**''​ARCHIVE DATA FOUND: DEVICE BLUEPRINTS''​**</​fs>​
 +
 +**''​WARNING:​ data is fragmented and may be incomplete''​**
    
 Known devices: Known devices:
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 | :::                      | Green Focus Crystal ​ |:::| | :::                      | Green Focus Crystal ​ |:::|
 | :::                      | Bio-Elements ​        | :::      |  | :::                      | Bio-Elements ​        | :::      | 
-|Scanner ​                 | Blue Power Core      | A Crafter without both Nuculase ​Engineering and Hydroponics Engineering must consult another Crafter with the relevent ​expertise ​      |+|Scanner ​                 | Blue Power Core      | A Crafter without both Nuclease ​Engineering and Hydroponics Engineering must consult another Crafter with the relevant ​expertise ​      |
 | :::                     | Wires                | :::       | | :::                     | Wires                | :::       |
 | :::                     | Nuclase Elements ​    | :::       | | :::                     | Nuclase Elements ​    | :::       |
-| AI Interface ​           | Nuclase Elements ​    | A Crafter without both Nuculase ​Engineering and Bio-Mechanics must consult another Crafter with the relevent ​expertise ​      |+| AI Interface ​           | Nuclase Elements ​    | A Crafter without both Nuclease ​Engineering and Bio-Mechanics must consult another Crafter with the relevant ​expertise ​      |
 | :::                     | Nuclase Nodes        | :::       | | :::                     | Nuclase Nodes        | :::       |
 | :::                     | Blue Power Core      | :::       | | :::                     | Blue Power Core      | :::       |
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-**Laserguns** +**Laser Weapons**: 
-This can fire two shots and then will need to be recharged. ​A Creator will need a red crystal core for this device. This will take 30 seconds of roleplay per shot to recharge. Engineers can re-charge using any appropriate means.+A Lasergun ​can fire two shots and then must be recharged. ​It takes 30 seconds of roleplay per shot to recharge ​the Power Core
  
 +-
  
-__**TOOLS**__+<fs large>''​SOURCING ARCHIVE DATA...''</​fs>​
  
 +<fs large>​**''​ARCHIVE DATA FOUND: TOOL CRAFTING''​**</​fs>​
  
 +**''​WARNING:​ data is fragmented and may be incomplete''​**
  
-When an Amazon chooses the path of the Engineers she will study with other Apprentices. Her apprenticeship ends with building a unique tool. +//​**TOOLS**//​
  
-The creation and construction of these tools is a rite of passage and they are deeply precious to the Engineer. They cannot be used except by others she has a close and important bond to. Tools fall broadly into three categories:+ 
 +When an Amazon chooses the path of the Engineers she will study with other Apprentices. Her apprenticeship ends with building a unique tool. 
 + 
 +The creation and construction of these tools is a rite of passage and they are deeply precious to the Engineer. They cannot be used except by others she has a close and important bond to. Tools fall broadly into four categories:
    
-__Armoury__ ​- These are tools that can be used to repair the armour of a fallen Warrior. If a warrior falls at the feet of an Engineer on zero hits it will take one minute of appropriate roleplay for her to bring the Warrior up to one hit. +**Armoury** ​ 
-  +These are tools that can be used to repair the armour of a fallen Warrior. If a warrior falls at the feet of an Engineer on zero hits it will take one minute of appropriate roleplay for her to bring the Warrior up to one hit. 
-__Bio -Engineering__ ​- Tools can be used to fix or build other devices or fix things faster or better. For example a laser screwdriver will allow her to open ship panels faster, hydro-pliers allow her to re-wire controls with greater delicacy.+ 
 +**Bio -Engineering** ​ 
 +Tools that can be used to fix or build other devices or fix things faster or better. For example a laser screwdriver will allow her to open ship panels faster, hydro-pliers allow her to re-wire controls with greater delicacy.
    
-__Hydroponics__ ​– Tools that can be used to grow specific herbs that have been developed to have useful properties, they might advance the healing properties of a salve for example.+**Hydroponics** ​–  
 +Tools that can be used to grow specific herbs that have been developed to have useful properties, they might advance the healing properties of a salve for example.
  
-__Nuclase module__ ​– Tools that allow the Engineer to better communicate and build the internal AI systems.+**Nuclase module** ​–  
 +Tools that allow the Engineer to better communicate and build the internal AI systems.
  
crafting.1519310980.txt.gz · Last modified: 2018/02/22 14:49 (external edit)