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combat [2018/08/22 13:28] francesca |
combat [2018/08/22 13:29] francesca |
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Geomancers on their own have limited power. Your true strength comes from fighting alongside your sisters. | Geomancers on their own have limited power. Your true strength comes from fighting alongside your sisters. | ||
- | * One Geomancer alone may affect one target who is paying attention. | + | * One Geomancer alone may affect one target who is paying attention. |
- | * Two Geomancers in physical contact (e.g. holding hands, back to back) may call HIGH [spell] to affect all targets in a 5 metre radius paying attention to them. e.g. HIGH TREMBLE causes all friendly and hostile targets surrounding the pair to take a TREMBLE effect //NOTE: The caster may use their arms to direct this effect and avoid their allies. | + | * Two Geomancers in physical contact (e.g. holding hands, back to back) may call HIGH [spell] to affect all targets in a 5 metre radius paying attention to them. e.g. HIGH TREMBLE causes all friendly and hostile targets surrounding the pair to take a TREMBLE effect //NOTE: The caster may use their arms to direct this effect and avoid their allies. |
- | * Three or more Geomancers in physical contact may call MASS [spell] to affect all targets on the battlefield. e.g. MASS BELIEVE causes all friendly targets on the battlefield to take a BELIEVE effect. | + | * Three or more Geomancers in physical contact may call MASS [spell] to affect all targets on the battlefield. e.g. MASS BELIEVE causes all friendly targets on the battlefield to take a BELIEVE effect. |
Note: As well as a combat effect, every spell has an RP effect designed to increase narrative play. You decide how your character experiences and reacts to these emotions! | Note: As well as a combat effect, every spell has an RP effect designed to increase narrative play. You decide how your character experiences and reacts to these emotions! | ||
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__**Tremble**__ | __**Tremble**__ |